Files
shitgame/game.c

29 lines
272 B
C

/*Troy Rosin*/
#include <game.h>
#include <input.h>
#include <overworld.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include <mydebug.h>
void init_start_game()
{
PRINT_M(INIT START GAME)
}
void render_start_game()
{
state = OVERWORLD;
return;
}