29 lines
272 B
C
29 lines
272 B
C
/*Troy Rosin*/
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#include <game.h>
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#include <input.h>
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#include <overworld.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_image.h>
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#include <mydebug.h>
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void init_start_game()
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{
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PRINT_M(INIT START GAME)
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}
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void render_start_game()
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{
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state = OVERWORLD;
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return;
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}
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