23 lines
283 B
C
23 lines
283 B
C
//Troy Rosin
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#ifndef __deck_h__
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#define __deck_h__
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#include <SDL2/SDL.h>
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#define MAX_HANDSIZE 8
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#define CARD_SIZE (128 * 2)
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#define CARD_W (96 * 2)
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typedef struct hand
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{
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int handsize;
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SDL_Texture *cards[MAX_HANDSIZE];
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SDL_Rect card_rects[MAX_HANDSIZE];
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} HAND;
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#endif
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