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shitgame/SDL2_ttf/Xcode/pkg-support/resources/CMake/sdl2_ttf-config.cmake

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CMake

# SDL2_ttf CMake configuration file:
# This file is meant to be placed in Resources/CMake of a SDL2_ttf framework
# INTERFACE_LINK_OPTIONS needs CMake 3.12
cmake_minimum_required(VERSION 3.12)
include(FeatureSummary)
set_package_properties(SDL2_ttf PROPERTIES
URL "https://www.libsdl.org/projects/SDL_ttf/"
DESCRIPTION "Support for TrueType (.ttf) font files with Simple Directmedia Layer"
)
set(SDL2_ttf_FOUND TRUE)
set(SDL2TTF_VENDORED TRUE)
set(SDL2TTF_HARFBUZZ TRUE)
set(SDL2TTF_FREETYPE TRUE)
string(REGEX REPLACE "SDL2_ttf\\.framework.*" "SDL2_ttf.framework" _sdl2ttf_framework_path "${CMAKE_CURRENT_LIST_DIR}")
string(REGEX REPLACE "SDL2_ttf\\.framework.*" "" _sdl2ttf_framework_parent_path "${CMAKE_CURRENT_LIST_DIR}")
# All targets are created, even when some might not be requested though COMPONENTS.
# This is done for compatibility with CMake generated SDL2_ttf-target.cmake files.
if(NOT TARGET SDL2_ttf::SDL2_ttf)
add_library(SDL2_ttf::SDL2_ttf INTERFACE IMPORTED)
set_target_properties(SDL2_ttf::SDL2_ttf
PROPERTIES
INTERFACE_COMPILE_OPTIONS "SHELL:-F \"${_sdl2ttf_framework_parent_path}\""
INTERFACE_INCLUDE_DIRECTORIES "${_sdl2ttf_framework_path}/Headers"
INTERFACE_LINK_OPTIONS "SHELL:-F \"${_sdl2ttf_framework_parent_path}\";SHELL:-framework SDL2_ttf"
COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED"
INTERFACE_SDL2_SHARED "ON"
)
endif()
unset(_sdl2ttf_framework_path)
unset(_sdl2ttf_framework_parent_path)