Files
shitgame/include/host.h

34 lines
552 B
C

//Troy Rosin
#ifndef __host_h__
#define __host_h__
#define NO_OBJECT 0
//host view
#define SET_NAME_BUTTON 1
#define START_GAME_BUTTON 2
//join view
#define JOIN_GAME_BUTTON 1
#define PLAYER_NAME_BOX 2
#define LOBBY_NAME_BOX 3
#define PLAYER_NAME_SEL 0
#define LOBBY_NAME_SEL 1
//host
void render_host_game();
void init_host();
extern int over_object;
extern int lobby_has_name;
char *get_this_name(int i);
//join
char *join_get_name_ptr();
void render_join_game();
void init_join();
int join_over_object();
void join_set_selected(int);
#endif