//troy Rosin #include #include #include #include #include #include char buff[PACKSZ]; char pack[PACKSZ], pack2[PACKSZ]; int main(void) { IPaddress *ip, _ip, *cip; TCPsocket sock, csock; ip = &_ip; Uint16 c_port; Uint32 c_ip; strcpy(pack, "testing Yolo fambro!"); SDL_Init(0); SDLNet_Init(); if(SDLNet_ResolveHost(ip, NULL, PORT) == -1) { printf("SDLNet_resolvehost error: %s\n", SDLNet_GetError()); exit(1); } sock = SDLNet_TCP_Open(ip); if(!sock) { printf("SDL_Net_TCP_Open error: %s\n", SDLNet_GetError()); exit(1); } int flag = 1; int ret = 0; while(flag) { csock = SDLNet_TCP_Accept(sock); if(!csock) { //printf("TCP Accept error: %s\n", SDLNet_GetError()); } else { flag = 0; cip = SDLNet_TCP_GetPeerAddress(csock); if(!cip) { printf("error getting client ip addr: %s\n", SDLNet_GetError()); } else { puts("we got a new connection!"); printf("sending: [%s]\n", pack); write_to_buff(buff, pack, PACKSZ); ret = SDLNet_TCP_Send(csock, buff, PACKSZ); if(ret < PACKSZ) { printf("TCP Send error: %s\n", SDLNet_GetError()); } read_to_buff(pack2, buff, PACKSZ); printf("sent: [%s]\n", pack2); } } } SDLNet_TCP_Close(sock); SDLNet_Quit(); SDL_Quit(); puts("donzo"); return 0; }