//troy Rosin #include #include #include #include #include #include #include #define SECS 1 char buf[PACKSZ]; char pack[PACKSZ]; packet msg; int main(void) { IPaddress ip; TCPsocket sock; SDL_Init(0); SDLNet_Init(); if(SDLNet_ResolveHost(&ip, SERVER, PORT) == -1) { printf("SDLNet_resolvehost error: %s\n", SDLNet_GetError()); exit(1); } sock = SDLNet_TCP_Open(&ip); if(!sock) { printf("SDL_Net_TCP_Open error: %s\n", SDLNet_GetError()); exit(1); } PRINT_M("starting"); msg.type = G_STATE; write_to_buff((Uint32*)pack, (Uint32*)&msg, PACKSZ); PRINT_M("packed up!"); SDLNet_TCP_Send(sock, pack, PACKSZ); PRINT_M("sent"); sleep(SECS); msg.type = S_STATE; write_to_buff((Uint32*)pack, (Uint32*)&msg, PACKSZ); SDLNet_TCP_Send(sock, pack, PACKSZ); PRINT_M("sent"); sleep(SECS); msg.type = HOSTS_REQ; write_to_buff((Uint32*)pack, (Uint32*)&msg, PACKSZ); SDLNet_TCP_Send(sock, pack, PACKSZ); PRINT_M("sent"); sleep(SECS); msg.type = NEW_HOST; write_to_buff((Uint32*)pack, (Uint32*)&msg, PACKSZ); SDLNet_TCP_Send(sock, pack, PACKSZ); PRINT_M("sent"); sleep(SECS); msg.type = JOIN_REQ; write_to_buff((Uint32*)pack, (Uint32*)&msg, PACKSZ); SDLNet_TCP_Send(sock, pack, PACKSZ); PRINT_M("sent"); sleep(SECS); msg.type = U_NAME; write_to_buff((Uint32*)pack, (Uint32*)&msg, PACKSZ); SDLNet_TCP_Send(sock, pack, PACKSZ); PRINT_M("sent"); sleep(SECS); SDLNet_TCP_Close(sock); SDLNet_Quit(); SDL_Quit(); puts("donzo"); return 0; }