//Troy Rosin #ifndef __main_h__ #define __main_h__ #include #define DEF_WINDOW_WIDTH 1024 #define DEF_WINDOW_HEIGHT 768 extern int running; extern int state; #define START_GAME 0 #define HOST_GAME 1 #define JOIN_GAME 2 #define OPTIONS_MENU 3 #define EXIT_GAME 4 #define MAIN_SELECTIONS 5 extern int selected_index; extern SDL_Window* window; extern SDL_Renderer* renderer; extern SDL_Event event; extern SDL_Color white; extern SDL_Point mouse_pos; #endif