add a lib for rendering text in sdl2 and rules to make in makefile
This commit is contained in:
28
SDL2_ttf/external/harfbuzz/.ci/build-win64.sh
vendored
Normal file
28
SDL2_ttf/external/harfbuzz/.ci/build-win64.sh
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
meson --cross-file=.ci/win64-cross-file.txt \
|
||||
--wrap-mode=default \
|
||||
-Dtests=disabled \
|
||||
-Dcairo=enabled \
|
||||
-Dcairo:fontconfig=disabled \
|
||||
-Dcairo:freetype=disabled \
|
||||
-Dcairo:dwrite=disabled \
|
||||
-Dcairo:tests=disabled \
|
||||
-Dglib=enabled \
|
||||
-Dfreetype=disabled \
|
||||
-Dgdi=enabled \
|
||||
-Ddirectwrite=enabled \
|
||||
win64build \
|
||||
$@
|
||||
|
||||
ninja -Cwin64build -j3 # building with all the cores won't work fine with CricleCI for some reason
|
||||
|
||||
rm -rf win64build/harfbuzz-win64
|
||||
mkdir win64build/harfbuzz-win64
|
||||
cp win64build/util/hb-*.exe win64build/harfbuzz-win64
|
||||
find win64build -name '*.dll' -exec cp {} win64build/harfbuzz-win64 \;
|
||||
x86_64-w64-mingw32-strip win64build/harfbuzz-win64/*.{dll,exe}
|
||||
rm -f harfbuzz-win64.zip
|
||||
(cd win64build && zip -r ../harfbuzz-win64.zip harfbuzz-win64)
|
||||
echo "harfbuzz-win64.zip is ready."
|
||||
Reference in New Issue
Block a user