added being able to create a host on the game server now need to work on joining that game
This commit is contained in:
30
server.c
30
server.c
@@ -12,6 +12,11 @@
|
||||
char buff[PACKSZ];
|
||||
char pack[PACKSZ], pack2[PACKSZ];
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void game_server()
|
||||
{
|
||||
IPaddress *ip, _ip, *cip;
|
||||
@@ -125,5 +130,30 @@ int main(void)
|
||||
}
|
||||
|
||||
|
||||
int read_to_buff(Uint32 *buff, Uint32 *src, Uint32 sz)
|
||||
{
|
||||
if(sz%32){
|
||||
puts("error size must be div by 32");
|
||||
return 0;
|
||||
}
|
||||
for(Uint32 i = 0; i < (sz >> 2); i += 1)
|
||||
{
|
||||
*(buff + i) = SDLNet_Read32(src + i);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int write_to_buff(Uint32 *buff, Uint32 *src, Uint32 sz)
|
||||
{
|
||||
if(sz%32){
|
||||
puts("error size must be div by 32");
|
||||
return 0;
|
||||
}
|
||||
for(Uint32 i = 0; i < (sz >> 2); i += 1)
|
||||
{
|
||||
SDLNet_Write32(*(src + i), (buff + i));
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user