made the join game screen to get ready for attaching to host and also made a protocol doc
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@@ -3,6 +3,9 @@
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#ifndef __game_h__
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#define __game_h__
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void init_start_game();
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void render_start_game();
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#include <SDL2/SDL.h>
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extern SDL_Point mouse_pos;
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@@ -17,10 +20,7 @@ extern SDL_Point mouse_pos;
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extern int state;
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void start_battle();
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void start_game();
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void show_options();
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void host_game();
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void join_game();
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#define GRAB_NEW 2
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#define GRAB_OLD 1
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